Measure your latency in one click. Five quick samples, average result, and what it means for gaming. Free, no signup.
Runs 5 quick requests to our server and averages them. Lower is better.
Ping (latency) is the round-trip time for data between you and a server, measured in milliseconds. In games, low ping means your shots register when you click; high ping means you’re playing in the past — enemies see you before you see them.
This test measures latency to GamesToday’s own server with five quick requests. Your in-game ping will differ by server location, but this gives you a clean baseline for your connection quality right now.
Spikes usually come from Wi-Fi interference, someone else streaming/downloading, or ISP congestion in the evening. A wired connection fixes most of it.
No — even the best connections have 5–15 ms of physical latency. Anyone showing 0 ping is seeing a rounded or cached number.
No. Ping only matters when your inputs travel to a remote server — single-player and offline games are unaffected.
Game servers may be farther away than our server, and games add their own processing on top. Test against your game’s server region for the real number.